INFORMATION

 

Minimum requirements:
PIII-800, 128Mb RAM, 3D Video accelerator (GeForce)
with 32Mb RAM, Windows operating system.

Features:
- detailed simulation of car jacking
- more than 10 unique missions
- 5+ concept cars
- big living city with human and vehicle traffic
- tons of blood

Description:
This game is a best place to check out your car hijacking skills. You will have
many abilities to prove it! To prove that you are the best! Your rating
for each mission is measured and when put to highscore table. You need
to do a lot of things including car jacking, killing people, and hide - remember
that this game can be finished without any shot!


Credits:
Programming & Graphics: Ilia / Ilya Stepanov
Graphics: Dmitri Lykov
Music: Michail Kostylev
Special thanks: Joel Breton, Olga Breton

Uncredited: IncaGold Car Jacker 2 Models, tweaks: Alan Hinchcliffe
Indirect: WarChess previous game

Possible additional credits (using things from never released SkateMadness game):
Ilya Mikhaylov "Worked on the unannounced PC project "Skate Madness". Development of a game logic, tools.
For project "Skate Madness" implemented radiosity algorithm with support of distributed rendering and 3D light map editor."

Igor P. (arabesc) "Development of an in-house 3D engine for an arcade pc-game (C++/DirectX)"
Igor Kolomeytsev "artist-designer, texture artist, lead artist, art director"



 
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