Minimum
requirements:
PIII-800,
128Mb RAM, 3D Video accelerator (GeForce)
with 32Mb RAM, Windows operating system.
Features:
- detailed
simulation of car jacking
- more than 10 unique missions
- 5+ concept cars
-
big living city with human and vehicle traffic
- tons of blood
Description:
This game is a best place to check out
your car hijacking skills. You will have
many abilities to
prove it! To prove that you are the best! Your rating for each mission
is measured and when put to highscore table. You need to do a lot of
things including car jacking, killing people, and hide - remember that
this game can be finished without any shot!
Credits:
Programming & Graphics: Ilia / Ilya Stepanov
Graphics: Dmitri Lykov
Music: Michail Kostylev
Special thanks: Joel Breton, Olga Breton
Uncredited: IncaGold Car Jacker 2 Models, tweaks: Alan Hinchcliffe
Indirect: WarChess previous game
Possible additional credits (using things from never released SkateMadness game):
Ilya Mikhaylov "Worked on the unannounced PC project "Skate Madness".
Development of a game logic, tools.
For project "Skate Madness" implemented radiosity algorithm with support of distributed rendering and 3D light map editor."
Igor P. (arabesc) "Development of an in-house 3D engine for an arcade pc-game (C++/DirectX)"
Igor Kolomeytsev "artist-designer, texture artist, lead artist, art director"
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